Asteria Fleet Travel Simulator

Published on 2026-10-02 by Stuart Spence

asteria fleet travel scenario

When playing a game like Stars! or Asteria it's easy to feel like fleet navigation rules are simple. Submit your orders where ships should go, click a button to generate the next turn, and ships end up closer to where they want to go. Simple.

Not really. Consider these three …

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Riverbed: My Internet Frontpage

Published on 2026-09-30 by Stuart Spence

riverbed logo

I made a new service for myself called Riverbed. It crawls 120 of my favorites sources of news, reading, and entertainment then uses my own ratings to recommend the best to me. I visit this most mornings now and I absolutely love it! You can visit it here though you'll …

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My two months vacation this summer

Published on 2026-09-30 by Stuart Spence

I decided to take two months off in August and September of 2026. Now that my time off is coming to a close I thought it would be nice to jot down all the nice ways I got to spend my time. The highlights:

  • A week in Dublin.
  • I can …

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ChessCraft Godot Port

Published on 2026-09-30 by Stuart Spence

chesscraft minus unity

This is the most impressive thing I've ever gotten AI to do.

Context: The ChessCraft app is written in C# for a game making tool called Unity. However Unity is bloated, closed source, and overkill for a graphically simple 2D chess project like ChessCraft. There's another game making tool called …

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Introducing Asteria!

Published on 2026-09-30 by Stuart Spence

asteria logo

I'm making a new game.

There's a game from 1995 called Stars! that I grew up with and still love. It's a sci-fi turn-based strategy game where you "explore, expand, exploit, exterminate" a universe filled with "stars" (planets) and other empires.

From Wikipedia:

While it received generally positive …

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Introducing Turtle Shelf

Published on 2026-09-30 by Stuart Spence

turtle shelf logo

Today I want to tell yall about a new Android app I've been prototyping this summer called Turtle Shelf. You take a photo of books and it tells you which books you'd most like. This solves real (first world?) problems in my life:

  1. Sometimes you're with friends or family and …

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They're Weak

Published on 2026-08-11 by Stuart Spence
"They’re weak." "Weak?" "Yes. They’re weak." "Weak?" "Very. I’ve gone to different parts of their realm. I can even walk on their holy grounds. I’ve killed their best warriors, and taken some to bed. They’re pitiful. Absolutely and completely frail and weak." "That’s impossible …

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Favourite Nightmare

Published on 2026-08-10 by Stuart Spence

Foreword

Days after first watching Obsession (2025 film) it's still on my mind. Then driving to (and from) Ottawa and listening to dark wave witch house music I felt an unusual need to get creative like I was 20 again. So I took some notes and later wrote this horror …

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Release 1.17: Champions and Items

Published on 2026-07-06 by Stuart Spence

Greetings, stranger. I'm not surprised to see your kind here. Many adventurers have traveled this way since the recent troubles began.

No doubt you've heard about the tragedy that befell the town of Northwood. Some say that Surtr, the Lord of Fire, walks the world again.

Since at least 2005 …

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Art Assets in ChessCraft

Published on 2026-06-09 by Stuart Spence

This post is a chronological tour of all the types of art assets in ChessCraft (images, sounds, music, voice) and how they were made.

A ton of different methods were used. There's 200+ chess pieces made by me in GIMP, the adventure map was hand drawn on paper then scanned …

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